Champion Life is designed for the middle school years of 5 and 6 in primary and years 7 and 8 in high school in partnership with Engage Research Lab, the University of the Sunshine Coast’s Serious Games Design Team. Delivering engaging educational content developed by HPE educators and academics with input from Olympic athletes and high perform ance coaches, the Champion Life platform will be ready to play in October 2016.
Pokemon Go has shown that technology can motivate kids to move in
the real world. Champion Life also works by making healthy habits a
game, – but in a way that is aligned to the national HPE curriculum
and delivered on video by positive role models.