Technologies

We have amassed and continue to grow a range of latest technologies and hardware including Oculus Rift, EKG, EEG (Epoc & Neurosky), and GSC (ADInstruments PowerLab) sensors, in addition to interactive devices such as LeapMotion (motion tracking), Ninja Block (Including IR motion sensor), Sifteo interactive blocks, iBeacons, Arduino (Uno) and Raspberry Pi, and general purpose devices such as Ultra-short throw projectors, standard throw projectors, large screens, games consoles, computer games, interactive whiteboards, Hero3+ black GoPros, HD video cameras, 27” multi-touch tablets and smartphones. We encourage all our team (Early Career Researchers, Higher Degree by Research students and Honours students) to use the technology for their projects.

We build our own technologies such as computer games, social media environments, smart phone and tablet apps, and also large interactive platforms such as Interactive Maps and community artworks. Our Early Career Researchers, Higher Degree by Research students and Honours students are involved in the design and development of these solutions and also make use of this in-house technology for their projects and studies.

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©[2016] The Engage Research Lab @ University of the Sunshine Coast

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